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	<title>shopoberlin &#187; casino</title>
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		<title>Poker Hand Rankings</title>
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		<pubDate>Wed, 14 Apr 2010 13:49:53 +0000</pubDate>
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		<description><![CDATA[The winner of each round of poker is the player who has the strongest combination of cards, using a mosaic of cards &#8216;pocket&#8217; cards and &#8216;community&#8217;. Below is a list of all possible combinations, the highest to lowest, each followed by an example. Poker   Rakeback
Royal Flush (Royal Flush):
10, jack, queen, king, ace of [...]]]></description>
			<content:encoded><![CDATA[<p>The winner of each round of poker is the player who has the strongest combination of cards, using a mosaic of cards &#8216;pocket&#8217; cards and &#8216;community&#8217;. Below is a list of all possible combinations, the highest to lowest, each followed by an example. <strong><a href="http://www.hugerakeback.com/rakeback-offers/"><strong>Poker   Rakeback</strong></a></strong></p>
<p>Royal Flush (Royal Flush):</p>
<p>10, jack, queen, king, ace of the same color.</p>
<p>Straight Flush (Straight Flush):</p>
<p>Five cards of same suit in sequence.</p>
<p>Four of a Kind (Square):</p>
<p>Four same card with a different card.</p>
<p>Full House (Full):</p>
<p>Three cards of the same plus another pair. If more than one player has a full, the player who has the combination of three cards (triple) the highest wins.</p>
<p>Flush (color):</p>
<p>Five cards of the same color that does not follow. If two players have a Flush, the one with (the) highest cards wins.</p>
<p>Straight (Straight):</p>
<p>Five cards in sequence. Ace can be used in the fifth highest (Ace, King, Queen, Jack, 10) as the lowest (Ace, 2, 3, 4, 5.).</p>
<p>Three of a Kind (Kind):</p>
<p>Three same card with two different cards.</p>
<p>Two Pair (two pairs):</p>
<p>If two players have two pairs, one with the highest pair wins. If these two pairs are equal, the one with the second highest hand wins. If they have the same second pair, the fifth card is decisive.</p>
<p>One Pair (a pair):</p>
<p>Two cards of same rank. If two players have pairs of equal value, then the highest card remaining decides.</p>
<p>High Card (High):</p>
<p>The hand with the highest card wins. <a href="http://www.officialpartypokerbonus.com/"><strong>Party Poker   Bonus code</strong></a></p>
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		<title>Backgammon &#8211; Rules</title>
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		<pubDate>Mon, 12 Apr 2010 18:50:09 +0000</pubDate>
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		<description><![CDATA[
 

You will find below a complete analysis of the rules of the game of Backgammon. Whether you&#8217;re a seasoned expert or a novice, you will certainly find this information very useful. Feel free to browse through this section Backgammon for more information on strategy, tips, odds, bonuses, etc.. a lot of partypoker  bonus [...]]]></description>
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<p class="MsoNormal">You will find below a complete analysis of the rules of the game of Backgammon. Whether you&#8217;re a seasoned expert or a novice, you will certainly find this information very useful. Feel free to browse through this section Backgammon for more information on strategy, tips, odds, bonuses, etc.. a lot of <a href="http://www.officialpartypokerbonus.com/"><strong>partypoker  bonus code</strong></a> offer this no deposit bonuses scheme.</p>
<p>The configuration of the game</p>
<p>1. Backgammon is played by two players face each other in a deck (board game), composed of two sets of 12 &#8220;arrows&#8221;.</p>
<p>2. The movement of pawns is decided by two dice thrown from a cup to ensure the chance.</p>
<p>3. Before you begin a game, each player may request to throw the dice for the choice of squares and pawns.</p>
<p>4. The parties are relatively short and usually played from a fixed number of games to win (for example, the first player to win three out of five parties is declared the winner).</p>
<p>5. A typical game of backgammon is played with the following configuration. But keep in mind that there are many variants of this game</p>
<p>Roll the dice</p>
<p>1. At any time during the game, the player may ask to mix the dice. Four dice are placed in a beaker and discarded. The opponent selects a die, then the pitcher as well, and again the opponent and then the pitcher, who captured the last die.</p>
<p>2. For the first roll, each player rolls a single die. The player who draws the highest number is the first to play. If the dice have equal values, each player must raise his die before a winner is declared. After the first throw of the dice players roll the dice and move their pawns in turn.</p>
<p>3. The die must be perfectly flat once launched. If one of the two dice is &#8220;broken&#8221;, it must be restarted.</p>
<p>4. The die must be perfectly motionless before a player can touch them. They can not be launched before the opponent has finished his turn. The dice must be restarted if these rules are not followed.</p>
<p>5. The round is over when the player takes over the dice. If he does so without having used all his numbers, the enemy should be forced to do it or go ahead and play. A player who picks up his dice can not get them back on the table to finish his round.</p>
<p>The movement of pawns</p>
<p>1. The movement of pieces can be realized as follows:</p>
<p>o Play one or more pieces according to figures from each die. For example, if the numbers 5 and 3 out, the player can move first piece of 5 &#8220;arrows&#8221; and another 3. A pawn can be moved twice, but each movement is independent of the other, that is to say, in our example, the pawn can be moved from 5 to a &#8220;boom&#8221; available (look at rule No. 3 on the movement of pawns) and then 3 more. But the order of movement is not fixed: the player can decide to move the first pin 3 then 5 then. <a href="http://www.hugerakeback.com/rakeback-offers/"><strong>Poker  Rakeback</strong></a></p>
<p>o Enter a pawn that has been touched by the opponent (see the rule number 3 on the movement of pieces) of the bar to an open point on the area of the opponent, by any number of dice .</p>
<p>o Remove a pawn in the opponent&#8217;s table, but only once all the pieces are in this area.</p>
<p>2. If the dice roll gives a double, the player must play each die twice. For example, if the player draws two 6, it must move his checkers a total of 24 boxes (6 X 2) + (6 X 2) = 24.</p>
<p>3. A player can move his pawn on an arrow when there is no pawn, pawns to where it is already present or on a triangle occupied by a single checker of the opponent. This movement is called &#8220;strike&#8221; (or attack). The piece that has just been attacked is then returned to the bar, where it will be reintroduced into play later. A player can not move his pawn to a point where two opposing pieces, or more. It is impossible to have all the pieces on the same point simultaneously.</p>
<p>4. A pawn which has been attacked and placed in the bar can not enter the area of the opponent in that the player draws a number that allows it to take place on an open arrow. If a player has more than a pawn in his bar, he can not move other pieces until all pieces of the bar is taken back in.</p>
<p>5. Once all the pieces of a player are placed in the area, he can begin to remove them from the table to get them out. This can be achieved as follows:</p>
<p>o Once the player is in a position to bear off, he may do so by the value shown by a die, or from an occupied point whose value is less than the specified number. Thus, a 5 can be used to remove a checker on a point 4 only if there are no pieces occupying the point 5 and point 6.</p>
<p>o If the dice shows the number of empty triangle, no pawn can be released if there are pawns on a higher point. For example, if a player shoots a 3, it should move any piece occupying the points 4, 5 or 6, rather than leaving a pawn items 1 or 2.</p>
<p>o You are not obliged to bear off if you can move another pawn forward from another point.</p>
<p>In case of failure of a player</p>
<p>1. When an error occurs, it must be corrected if one player realizes it before the next game round starts.</p>
<p>2. If a player makes a movement error, the other must let him know and correct the error before the dice are thrown again, not after.</p>
<p>Score</p>
<p>1. A game is won when one player manages to get his checkers before his opponent.</p>
<p>2. If one player wins and his opponent is able to escape any checkers, the player gains winners are doubled: this is called a gammon.</p>
<p>3. If one player wins, while his opponent has managed to get any checkers, and one or more of their pieces are still in the winner&#8217;s table or in the bar, the gains of winning are tripled: is backgammon!</p>
<p>4. To increase the speed and risk a doubling cube (doubling cube) is often used. Prior to launch, if a player believes that his position is superior to that of his opponent, he may decide to double the lead in. This famous die is positioned so that 2 are highlighted to indicate that the game is to be doubled.</p>
<p>The opponent has a choice to accept this offer, and continue the game with a formulation doubled, or refuse and give up. If the player accepts the double, it is now in possession of the die and reserves the right to double again at any time during the game, before throwing the dice. While on the die appear only the numbers 2, 4, 8, 16, 32, and 64 enrolled, the possibility of doubling is, in principle, without limit. <a href="http://www.officialpartypokerbonus.com/"><strong>Party Poker  Bonus code</strong></a></p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow: hidden;"><span id="result_box" class="long_text"><span style="background-color: #ffffff;" title="Le Backgammon – Règles" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Backgammon &#8211; Rules</p>
<p></span><span style="background-color: #ffffff;" title="Vous trouverez ci-dessous une analyse complète des règles du jeu  de Backgammon." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">You will find below a  complete analysis of the rules of the game of Backgammon. </span><span style="background-color: #ffffff;" title="Que vous soyez un  joueur expert ou novice, vous trouverez certainement ces informations de  très utiles." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Whether you&#8217;re a seasoned  expert or a novice, you will certainly find this information very  useful. </span><span style="background-color: #ffffff;" title="N'hésitez pas à naviguer dans cette section consacrée au  Backgammon pour en savoir plus sur la stratégie, les conseils, les  probabilités, les bonus, etc." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Feel free to browse  through this section Backgammon for more information on strategy, tips,  odds, bonuses, etc..</p>
<p></span><span title="La configuration du jeu" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The configuration of the  game</p>
<p></span><span title="1." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">1. </span><span style="background-color: #ffffff;" title="Le Backgammon est  joué par deux joueurs placés face à face à un tablier (plateau de jeu),  composé de deux séries de 12 “flèches”." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Backgammon is played by  two players face each other in a deck (board game), composed of two sets  of 12 &#8220;arrows&#8221;.</p>
<p></span><span title="2." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">2. </span><span style="background-color: #ffffff;" title="Le mouvement des  pions est décidé par deux dés, lancés à partir d'un gobelet pour  garantir le hasard." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The movement of pawns is  decided by two dice thrown from a cup to ensure the chance.</p>
<p></span><span title="3." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">3. </span><span title="Avant de commencer une partie, chaque joueur peut demander à  jeter le dé pour le choix des places et des pions." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Before you begin a game,  each player may request to throw the dice for the choice of squares and  pawns.</p>
<p></span><span title="4." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">4. </span><span title="Les parties sont relativement courtes et généralement jouées à  partir d'un nombre fixé de parties à remporter (par exemple, le premier  joueur à gagner trois parties sur cinq est déclaré vainqueur)." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The parties are  relatively short and usually played from a fixed number of games to win  (for example, the first player to win three out of five parties is  declared the winner).</p>
<p></span><span title="5." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">5. </span><span title="Une partie classique de backgammon se joue avec la configuration  suivante." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">A typical game of  backgammon is played with the following configuration. </span><span style="background-color: #ffffff;" title="N'oubliez cependant  pas qu'il existe un grand nombre de variantes de ce jeu." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">But keep in mind that  there are many variants of this game</p>
<p></span><span title="Jeter les dés" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Roll the dice</p>
<p></span><span title="1." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">1. </span><span title="A  n'importe quel moment du match, le joueur peut demander à mélanger les  dés." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">At any time during the  game, the player may ask to mix the dice. </span><span title="Les quatre  dés sont placés dans un gobelet et jetés." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Four dice are placed in a  beaker and discarded. </span><span title="L'adversaire choisit un dé,  le lanceur fait ensuite de même, puis de nouveau l'adversaire et enfin  le lanceur, qui s'empare du dernier dé." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The opponent selects a  die, then the pitcher as well, and again the opponent and then the  pitcher, who captured the last die.</p>
<p></span><span title="2." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">2. </span><span title="Pour le premier lancer, chaque joueur lance un seul dé." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">For the first roll, each  player rolls a single die. </span><span style="background-color: #ffffff;" title="Le joueur qui tire le chiffre le plus élevé  est le premier à jouer." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The player who draws the  highest number is the first to play. </span><span title="Si les dés ont  des valeurs égales, chaque joueur doit relancer son dé avant qu'un  vainqueur soit désigné." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If the dice have equal  values, each player must raise his die before a winner is declared. </span><span style="background-color: #ffffff;" title="Après le premier  jet de dé, les joueurs lancent les dés et bougent les pions à tour de  rôle." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">After the first throw of  the dice players roll the dice and move their pawns in turn.</p>
<p></span><span title="3." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">3. </span><span title="Les dés doivent être parfaitement à plat une fois lancés." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The die must be perfectly  flat once launched. </span><span title="Si l'un des deux dés est  “cassé”, il doit être relancé." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If one of the two dice is  &#8220;broken&#8221;, it must be restarted.</p>
<p></span><span title="4." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">4. </span><span title="Les dés doivent être parfaitement immobiles avant qu'un joueur  puisse les toucher." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The die must be perfectly  motionless before a player can touch them. </span><span style="background-color: #ffffff;" title="Ils ne peuvent pas  être lancés avant que l'adversaire n'ait terminé son tour." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">They can not be launched  before the opponent has finished his turn. </span><span title="Les dés  doivent être relancés si ces règles ne sont pas respectées." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The dice must be  restarted if these rules are not followed.</p>
<p></span><span title="5." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">5. </span><span title="Le  tour est terminé quand le joueur s'empare de ses dés." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The round is over when  the player takes over the dice. </span><span title="S'il le fait sans  avoir utilisé tous ses numéros, l'adversaire doit l'obliger à le faire  ou passer outre et jouer." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If he does so without  having used all his numbers, the enemy should be forced to do it or go  ahead and play. </span><span title="Un joueur qui ramasse ses dés ne  peut pas les remettre sur la table pour terminer son tour." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">A player who picks up his  dice can not get them back on the table to finish his round.</p>
<p></span><span title="Le mouvement des pions" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The movement of pawns</p>
<p></span><span title="1." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">1. </span><span title="Le  mouvement des pions peut se réaliser ainsi:" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The movement of pieces  can be realized as follows:</p>
<p></span><span title="o Jouer un ou plusieurs pions selon les chiffres  de chaque dé." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">o Play one or more pieces  according to figures from each die. </span><span title="Par exemple, si  les chiffres 5 et 3 sortent, le joueur peut bouger un premier pion de 5  “flèches” et un autre de 3." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">For example, if the  numbers 5 and 3 out, the player can move first piece of 5 &#8220;arrows&#8221; and  another 3. </span><span style="background-color: #ffffff;" title="Un pion peut être bougé deux fois mais chaque mouvement est  indépendant de l'autre, c'est-à-dire, dans notre exemple, que le pion  peut être bougé de 5 vers une “flèche” disponible (regardez la règle  n°3" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">A pawn can be moved  twice, but each movement is independent of the other, that is to say, in  our example, the pawn can be moved from 5 to a &#8220;boom&#8221; available (look  at rule No. 3 </span><span title="sur le mouvement des pions) puis  ensuite de 3 supplémentaires." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">on the movement of pawns)  and then 3 more. </span><span style="background-color: #ffffff;" title="Mais l'ordre du mouvement n'est pas fixe: le joueur peut  décider de bouger d'abord son pion de 3 puis de 5 ensuite." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">But the order of movement  is not fixed: the player can decide to move the first pin 3 then 5  then.</p>
<p></span><span title="o Entrer un pion qui a été touché par  l'adversaire (regardez la règle n°3 sur le mouvement des pions) de la  barre vers un point ouvert sur la zone de l'adversaire, selon le nombre  de n'importe lequel des dés" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">o Enter a pawn that has  been touched by the opponent (see the rule number 3 on the movement of  pieces) of the bar to an open point on the area of the opponent, by any  number of dice </span><span title="." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">.</p>
<p></span><span title="o Sortir un pion dans la table de l'adversaire,  mais seulement une fois que tous les pions se trouvent dans cette zone." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">o Remove a pawn in the  opponent&#8217;s table, but only once all the pieces are in this area.</p>
<p></span><span title="2." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">2. </span><span title="Si  le jet de dé donne un double, le joueur doit jouer chaque dé deux  fois." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If the dice roll gives a  double, the player must play each die twice. </span><span style="background-color: #ffffff;" title="Par exemple, si le  joueur tire deux 6, il doit bouger ses pions d'un total de 24 cases: (6 X  2 )+(6 X 2)= 24." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">For example, if the  player draws two 6, it must move his checkers a total of 24 boxes (6 X  2) + (6 X 2) = 24.</p>
<p></span><span title="3." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">3. </span><span style="background-color: #ffffff;" title="Un joueur peut  bouger son pion sur une flèche où il n'y aucun pion, où des pions à lui  sont déjà présents ou encore sur un triangle occupé par un seul pion de  l'adversaire." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">A player can move his  pawn on an arrow when there is no pawn, pawns to where it is already  present or on a triangle occupied by a single checker of the opponent. </span><span title="Ce mouvement s'appelle “frapper” (ou attaquer)." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">This movement is called  &#8220;strike&#8221; (or attack). </span><span style="background-color: #ffffff;" title="Le pion qui vient d'être attaqué est alors retourné  dans la barre, d'où il sera réintroduit en jeu plus tard." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The piece that has just  been attacked is then returned to the bar, where it will be reintroduced  into play later. </span><span title="Un joueur ne peut pas bouger son  pion vers un point où se trouvent deux pions adverses, ou plus." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">A player can not move his  pawn to a point where two opposing pieces, or more. </span><span style="background-color: #ffffff;" title="Il est impossible  d'avoir tous les pions sur le même point en même temps." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">It is impossible to have  all the pieces on the same point simultaneously.</p>
<p></span><span title="4." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">4. </span><span title="Un  pion qui a été attaqué et replacé dans la barre ne peut rentrer dans la  zone de l'adversaire que dans la mesure où le joueur tire un nombre qui  lui permette de prendre place sur une flèche vide." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">A pawn which has been  attacked and placed in the bar can not enter the area of the opponent in  that the player draws a number that allows it to take place on an open  arrow. </span><span title="Si un joueur a plus d'un pion dans sa barre,  il ne peut pas bouger d'autres pions avant que tous les pions de la  barre soient réintroduits en jeu." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If a player has more than  a pawn in his bar, he can not move other pieces until all pieces of the  bar is taken back in.</p>
<p></span><span title="5." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">5. </span><span title="Une fois que tous les pions d'un joueur sont placés dans la zone,  il peut commencer à les enlever de la table, à les sortir." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Once all the pieces of a  player are placed in the area, he can begin to remove them from the  table to get them out. </span><span title="Cela peut être réalisé de la  manière suivante:" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">This can be achieved as  follows:</p>
<p></span><span title="o Une fois que le joueur est dans une position  pour sortir un pion, il peut le faire selon la valeur indiquée par un  dé, ou à partir d'un point occupé dont la valeur est inférieure au  nombre indiqué." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">o Once the player is in a  position to bear off, he may do so by the value shown by a die, or from  an occupied point whose value is less than the specified number. </span><span title="Ainsi, un 5 peuvent être utilisés pour sortir un pion sur un  point 4 seulement s'il n'ya pas de pions qui occupent le point 5 et le  point 6." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Thus, a 5 can be used to  remove a checker on a point 4 only if there are no pieces occupying the  point 5 and point 6.</p>
<p></span><span title="o Si le dé donne le numéro d'un triangle  inoccupé, aucun pion ne peut être sorti s'il ya des pions sur un point  plus élevé." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">o If the dice shows the  number of empty triangle, no pawn can be released if there are pawns on a  higher point. </span><span title="Par exemple, si un joueur tire un 3,  il doit bouger n'importe quel pion occupant les points 4, 5 ou 6, plutôt  que de sortir un pion des points 1 ou 2." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">For example, if a player  shoots a 3, it should move any piece occupying the points 4, 5 or 6,  rather than leaving a pawn items 1 or 2.</p>
<p></span><span title="o Vous n'êtes pas obligés de sortir un pion si  vous pouvez bouger un autre pion en avant à partir d'autre point." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">o You are not obliged to  bear off if you can move another pawn forward from another point.</p>
<p></span><span title="En cas d’Erreur d’un joueur" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">In case of failure of a  player</p>
<p></span><span title="1." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">1. </span><span title="Quand une erreur survient, elle doit être corrigée si l'un des  deux joueurs s'en rend compte avant que le tour de jeu suivant ne  débute." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">When an error occurs, it  must be corrected if one player realizes it before the next game round  starts.</p>
<p></span><span title="2." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">2. </span><span title="Si  un joueur fait une erreur de mouvement, l'autre doit lui faire savoir  et corriger l'erreur avant que les dés ne soient lancés de nouveau, non  après." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If a player makes a  movement error, the other must let him know and correct the error before  the dice are thrown again, not after.</p>
<p></span><span title="Marquer des points" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Score</p>
<p></span><span title="1." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">1. </span><span title="Une partie est gagnée quand un joueur parvient à sortir tous ses  pions avant son adversaire." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">A game is won when one  player manages to get his checkers before his opponent.</p>
<p></span><span title="2." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">2. </span><span title="Si  l'un des joueurs gagne et que son adversaire n'est parvenu à sortir  aucun de ses pions, les gains du joueur gagnants sont doublés: cela  s'appelle un gammon." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If one player wins and  his opponent is able to escape any checkers, the player gains winners  are doubled: this is called a gammon.</p>
<p></span><span title="3." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">3. </span><span style="background-color: #ffffff;" title="Si l'un des joueurs  gagne tandis que son adversaire n'a réussi à sortir aucun de ses pions  et qu'un ou plusieurs de ses pions se trouvent encore dans la table du  gagnant ou dans la barre, les gains du gagnant sont triplés :" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If one player wins, while  his opponent has managed to get any checkers, and one or more of their  pieces are still in the winner&#8217;s table or in the bar, the gains of  winning are tripled: </span><span title="c'est le backgammon!" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">is backgammon!</p>
<p></span><span title="4." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">4. </span><span title="Pour augmenter la vitesse et le risque, un dé doubleur (doubling  cube) est souvent utilisé." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">To increase the speed and  risk a doubling cube (doubling cube) is often used. </span><span style="background-color: #ffffff;" title="Avant de lancer, si  un joueur considère que sa position est supérieure à celle de son  adversaire, il peut décider de doubler la mise en jeu. Ce fameux dé est  placé de manière à ce qu'un 2 soient mis en évidence pour indiquer que  le" onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">Prior to launch, if a  player believes that his position is superior to that of his opponent,  he may decide to double the lead in. This famous die is positioned so  that 2 are highlighted to indicate that the </span><span title="jeu  vient d'être doublé." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">game is to be doubled.</p>
<p></span><span style="background-color: #ffffff;" title="L'adversaire a désormais le choix d'accepter cette offre, et de  continuer la partie avec une mise en jeu doublée, ou de la refuser et de  déclarer forfait." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">The opponent has a choice  to accept this offer, and continue the game with a formulation doubled,  or refuse and give up. </span><span style="background-color: #ffffff;" title="Si le joueur accepte de doubler, il est désormais en  possession du dé et se réserve le droit de doubler de nouveau à  n'importe quel moment de la partie, avant de lancer les dés." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">If the player accepts the  double, it is now in possession of the die and reserves the right to  double again at any time during the game, before throwing the dice. </span><span style="background-color: #ffffff;" title="Bien que sur ce dé  figurent seulement les nombres 2, 4, 8, 16, 32, et 64 inscrits, la  possibilité de doubler est, en principe, sans limite." onmouseover="this.style.backgroundColor='#ebeff9'" onmouseout="this.style.backgroundColor='#fff'">While on the die appear  only the numbers 2, 4, 8, 16, 32, and 64 enrolled, the possibility of  doubling is, in principle, without limit. </span></span></div>
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		<title>Red Dog Rules</title>
		<link>http://www.shopoberlin.org/red-dog-rules/</link>
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		<pubDate>Mon, 12 Apr 2010 17:58:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[online]]></category>
		<category><![CDATA[Red Dog]]></category>
		<category><![CDATA[rules]]></category>

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		<description><![CDATA[Red Dog is a game of cards that closely resembles &#8216;Acey-Deucey&#8217; or &#8216;In-Between&#8217;. This game is played on a table the size of a blackjack table with two parts: a &#8216;bet&#8217; and some &#8216;boost&#8217;. Red Dog requires a deck of 52 cards. Only three cards form a hand of cards and arrangements are irrelevant.
The popularity [...]]]></description>
			<content:encoded><![CDATA[<p>Red Dog is a game of cards that closely resembles &#8216;Acey-Deucey&#8217; or &#8216;In-Between&#8217;. This game is played on a table the size of a blackjack table with two parts: a &#8216;bet&#8217; and some &#8216;boost&#8217;. Red Dog requires a deck of 52 cards. Only three cards form a hand of cards and arrangements are irrelevant.</p>
<p>The popularity of Red Dog is just its simplicity. Follow the advice of the player warned: if you can remember the number seven and if you know how to subtract, then you have a potential champion at the Red Dog! Get <strong><a href="http://www.hugerakeback.com/doyles-room-rakeback/">Doyles  room rakeback</a></strong> if you play poker in doyes room.</p>
<p>The goal of the game Red Dog</p>
<p>The player must place a bet and the dealer will be two maps. The goal is to bet on the probability that the value of the third card will fall between the values of two other cards. If so, you win. If so, you lose.</p>
<p>Until the, it seems simple enough. This is where putting &#8216;revive&#8217; (&#8216;raise&#8217;) comes into play, which is based on the &#8217;spread&#8217;. The &#8217;spread&#8217; is the number of card values located in the first two cards dealt. The value of any card between 2 and 10 is similar to the value of the card, the jack counts as 11, the queen as 12, the king as the ace as 13 and 14. New Players are able to cliam <strong><a href="http://www.luckyacepoker.org.uk/luckyace-poker-bonus-code/">LuckyAce  Poker Bonus Code</a></strong></p>
<p>To give an example, imagine that the dealer to deal you a 7 and a 10. What is the &#8217;spread&#8217;? Since the 8 or 9 are between 7 and 10, the spread is 2. Ok, let&#8217;s say for the next hand, you inherit a 4 and a 5. The spread? Since the cards are consecutive, no cards are between 4 and 5, and you will get a draw, you keep your money and the hand ends.</p>
<p>The exciting part of Red Dog is to bet on the spread. This is an optional second bet where you are targeting a win bonus. This is the casino to set the value of the seashore: the spread is low (the fewer cards), plus the gain will be important (&#8216;bonus&#8217;).</p>
<p>Red Dog</p>
<p>You start by placing the bet and the dealer draws two cards. The cards are placed face up on the table and the dealer will then specify a) the spread and b) the coast offered by the casino on the implementation option (putting &#8216;revival&#8217;). If you decide not to bet more, you win your original bet, and an equivalent amount if you win the hand.</p>
<p>When you decide to raise, you must bet exactly to the casino indicated by the dealer at the table of the Red Dog. If you win, you regain your original bet and a gain of equivalent value, in addition to your putting &#8216;recovery&#8217; according to dimensions given. If the first two cards are a tie &#8211; two consecutive cards &#8211; then you regain your bet. If the two cards are a pair, you can not bet, but you&#8217;ll get a gain of 11: 1 if the third card is a set. Otherwise, you lose your bet. Finally, if the third card is equivalent to one of two starting cards, you lose your bet.</p>
<p>Gains in Red Dog</p>
<p>For each winning hand, any initial wager is paid at equivalent sum. The set of &#8216;recovery&#8217; are paid as follows:</p>
<p>Value spread Earnings</p>
<p>1 5:1</p>
<p>2 4:1</p>
<p>3 2:1</p>
<p>4-11 1:1</p>
<p>Strategy</p>
<p>The basic strategy is: rerun on a spread of 7 or better, otherwise it is not worth the trouble.</p>
<p>In general, the player has an advantage over the casino when the spread is 7 or more. This is obvious to most players. With a spread of 7, 7 maps give you a winning hand. And since there are 13 cards from 2 to Ace, this means that only 6 cards can make you lose.<strong> <a href="http://www.sportsbook-poker.com/">www.sportsbook.com</a></strong> is  fairly good sites to get your poker sign up bonuses.</p>
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		<title>Poker Bankroll</title>
		<link>http://www.shopoberlin.org/poker-news/</link>
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		<pubDate>Wed, 03 Mar 2010 16:24:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Amount]]></category>
		<category><![CDATA[Bankroll]]></category>
		<category><![CDATA[casino]]></category>
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		<category><![CDATA[Online poker]]></category>
		<category><![CDATA[poker]]></category>

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		<description><![CDATA[Poker Bankroll definitions: 1) Total Amount of money a player in the world who play poker. 2) Poker bankroll management: the science of reading in the most sensitive and supportive based on how much money you have. party poker bonus code $500 sign up bonus.
Several options exist for how to calculate a proper poker bankroll [...]]]></description>
			<content:encoded><![CDATA[<p>Poker Bankroll definitions: 1) Total Amount of money a player in the world who play poker. 2) Poker bankroll management: the science of reading in the most sensitive and supportive based on how much money you have. <strong><a href="http://www.officialpartypokerbonus.com/">party poker bonus code</a></strong> $500 sign up bonus.</p>
<p>Several options exist for how to calculate a proper poker bankroll for a person who played limit poker games. Although these account for the variance and a projected win rate, when considering bankroll requirements for a certain person to play a game, the calculations must also take into consideration:</p>
<p>1) capacity of a specific player and style. A winning player can be a winning player in a number of different ways. Two people can make exactly the same amount of money over a period of five years, while he earns a very different playing styles and with different variations &#8211; and who therefore need a different size bankrolls.</p>
<p>2) The nature of the game in question. A 10/20 Holdem game in Atlantic   City is different from the one in San   Jose and both are different from one in Los   Angeles. In fact, a game 10/20 in Hollywood  Park could be very different to 10/20 games at Commerce Casino. Consider a single calculation can cover all of them is incorrect. Every world needs a bankroll levels. Think a number can be used generically for any kind of 10/20 game is naive at best .. <a href="http://www.21nova-casino.com/">21 nova casino</a> gives you  %3200 sign up bonus. also try <a href="http://www.casinoclubbonus.de/">casino  club</a>.</p>
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